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Meet the Staff - Florentine

I may do all the writing around here, but I am not the one running around shooting and blowing stuff up. I leave that kind of stuff to the experts. I have noticed that when it comes to the Dust 1947 game there is actually surprisingly little information out there when it comes to paint jobs and tactics. I decided to try and fill that gap like a WWE wrestler coming into the ring, but lets be honest it's more like a high school wrestling match. I am attempting to help alleviate some of this issue with some tactica discussion and insights that I see in my local meta (mostly my living room). This is all my personal opinion and in no way should inform you on what is going to help you take over the world of super-competitive game tables, but maybe I can give you an idea you didn't think about.

This time around I am going to be discussing the gorgeous Valkyrie of the Luftwaffe, Lt. Florentine Engel from the Rakentruppe Korps.

Luftwaffe Florentine


Da Good
  • One of the best LOOKING models in all of Dust. (In my opinion.)
  • Laser weapon (This being a benefit is a stretch in my opinion.)
  • Still a really cool model.
  • Only Rackentruppe (Not Luftwaffe) officer in the game currently.
  • She is a hot....blonde...model?
  • Movement 3/6 with Fly
  • Can absorb hits for a Rackentruppen unit.
Da Bad
  • Cost at 10 AP
  • Lack of any weapons with decent range or damage.
  • Every other Luftwaffe hero seems to have a leg up on her.
  • Leader of a hero-specific platoon that is not very good. (In my opinion.)  

Thoughts and Ideas

I have attempted to use Florentine on multiple occasions and I am just not sure I am seeing the whole picture. I see her cost and then I look at the rules and I have to wonder if I should put a black light on the card to see if the rest of the rules were written with invisible ink. Florentine has the advantage of being the only officer in the Luftwaffe faction with a jump pack, but since most of the other heroes in the Luftwaffe have the ability to drop in almost anywhere on the battlefield, it seems like a moot point.

The other Luftwaffe Rakentruppe heroes have better weapons and give the units they are joined to better rules. Goliath can't join units because he is a monkey and a monkey Luftwaffe unit doesn't exist.....yet, but he is just an asskicking machine with his fists. Kaori can us her assassin ability to kill specific targets and has expert for consistency. Raketenmann has a laser-based minigun and gives move and fire. What really blows my mind is that these other heroes get these benefits....and they are CHEAPER!

Conclusion
Florentine is an amazing model from the painting perspective and I greatly enjoyed the opportunity to paint multiple forms of black texture. The blond hair really makes the black pop and gives the model the perfect type of "motion" that I feel some of the other Raketruppen models lack. Florentine lacks in the unit ability department. She lacks in the having a decent weapon department. She lacks in reasonably costed department.

TLDL: Hate to say it, but I don't think she is going to leave my display case. The model designer gets an enthusiastic two thumbs up. The rules team really dropped the ball on this one in my opinion. I really hope she gets errated or changed in the future so I can use the model more often.

Am I wrong? Am I right? Was her blonde hair not the right shade of yellow? Well, give me a heads up because I really hope that I am wrong. I really want to see if this model can pull her own weight. Keep up the boom boom guys and stay on high alert for the next post.

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